#include <irrlicht.h>
#include "wiimote.h"
#include <iostream>

using namespace std;
using namespace irr;
using namespace core;
using namespace video;
using namespace scene;

class CameraControler
{

public :
    CameraControler(wiimote *remote, ICameraSceneNode *camera);
    void update();

private :

    wiimote *m_remote;
    ICameraSceneNode *m_camera;
    bool up, down, left,right;


};
